Full service, end-to-end support
3D Volumetric Capture
3D Model Creation and Generation
Technical Art - Rigging, Animation, Texture mapping, mesh collider
Set-up - Unity, Unreal, Gazebo
Custom Physics Integration - Havok, Bullet, PhysX, MuJoCo, ODE
Sensor simulation support
Custom Physics models - collision, contact, friction...
Robotic Platform Animation, Custom Application Development, Embedded Development, Firmware...
We help you build out high quality clean datasets whether it’s text annotation. We will find and annotate qualitative data signals in your data with sentiment annotation. Are you building an intelligent agent, we can help annotate Intent. Perhaps you’re building a better shopping experience and you need semantic segmentation, we can help you annotate that.
Large datasets are the life blood of modern AI. Building a dataset, augmenting an existing dataset are all important. We can help build out your dataset by sourcing new data. This can be done through the brute force of authoring new data or finding relevant public datasets. We can also create web scraping processes to source data that we can then clean. We’ll work with you to find the right data.
We can set-up and run your mechanical turk campaigns to get your dataset kick-started. We’ll set up the Tuck campaign, collect the data, clean the data, and get you high quality data.
A large dataset won’t do you any good if it’s filled with inaccurate and dirty data. We’ll audit your data to insure validity, accuracy, completeness, consistency, and uniformity. We can write custom scripts as well as some of the popular tools like OpenRefine, Trifecta Wrangler, Winpure, and Data Ladder.
Blue River Technologies, a wholly owned subsidiary of John Deere, had some ideas about how game technology could help them automate research and design of their automated pesticide spraying equipment but didn’t have the expertise in house to develop and prove them out.
They were hoping to be able to replace expensive and risky testing in the field with testing in simulations to be able to narrow down the best way to set up their spray equipment for different combinations of crops at different stages of growth, weeds of different kinds and densities.
FS Studio not only delivered a system that produced the desired synthetic imagery, but along the way the simulation drew interest from other groups within the company for use as a tool to visualize how the system worked for potential customers snd for training on how the system worked for employees within the company.